Aaron Friesen


Boost

November 27, 2020

pip install boost-game git clone https://frie.dev/boost.git

Original description of Boost:

Boost is a turn-based abstract strategy board game like checkers, chess, Xiangqi, or Arimaa. It was designed to be new and interesting for humans to play while still admitting a simple AI and supporting various homework assignments on algorithms and data structures in the SOFT 260 course at UNL.

Boost was designed and first implemented by Dr. Brady J. Garvin. The original implementation was a Progressive Web App made with React.js.

This is a Python implementation that closely conforms to the original rules of the game. It runs in a terminal, similar to gnuchess.

For a transcription of the rules, see RULES.md.

If you're looking for the original Discord bot functionality, please use version 1.2.0 (tag v1.2.0).

Features

Dependencies

Installation

pip install boost-game

Usage

Client

boost

To see a list of game commands, enter help in-game.

For more usage information:

boost --help

Server

boost-server [host]

Troubleshooting

Connection Refused

If you get the following error when trying to connect a client to a remote server:

ConnectionRefusedError: [Errno 111] Connection refused

Make sure you are launching the server with the same hostname that you are trying to connect to. For instance:

# Server
boost-server example.com

# Client
boost -H example.com

Contributing

If you want to submit a patch, please follow these guidelines:

License

This Boost implementation is licensed under the GNU Affero General Public License. The original implementation was closed source and unlicensed, but this implementation has received written permission from Dr. Garvin to be publicly distributed.